Записки программиста, обо всем и ни о чем. Но, наверное, больше профессионального.

2008-03-12

3D игры в Ёкселе?

Все гениальное просто. Сколько времени все знают, что ёксель обладает продвинутыми математическими способностями? А возможностью управлять отдельными ячейками? А наличием графического инструментария? И кто подумал о том, что ячейка - тот же пиксель, а математика трехмерки не такая уж и сложная и пр...

Вот, подумал Peter Rakos. И вот что он придумал:

Cutting-edge computer games use different graphics subsystems -- so-called 3D graphics engines. Source (used in Half Life 2), Unreal Engine (Unreal Tournament), idTech 4 (Doom 3), CryENGINE2 (Crysis) or Clever's Paradox engine are well-known among the players and the game industry experts.

It's time to learn a new 3D game engine name: Microsoft Excel.

It is understood that Excel is an all-round office tool, but probably it is unknown that it has a bunch of features that makes Excel a high-class 3D graphics engine.

In this article I will demonstrate Excel's arithmetical facilities, the embedded rendering subsystems (there are two of them!) and the revolutionary approach which might just cause a paradigm shift. I hope you will discover that Excel effectively and efficiently incorporates practicality, tons of features, the multi-platform portability and the high performance with the unique and futuristic 3D engine features.

The chapters even have demo programs and movies created with the Excel 3D engine.

Warning: Only for determined experts!


www.gamasutra.com








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